]> Canadian Viagra Safety, Cheapest Viagra Real + Online Without Prescription Fast Delivery http://www.zs4.net/taxonomy/term/6/0 en General Features http://www.zs4.net/features-general <div class="flexinode-body flexinode-3"><div class="flexinode-textarea-9"><div class="form-item"> <label>Feature List:</label><br /> Unlimited* number of audio, video and picture <a class="glossary-term" href="glossary#term38"><acronym title="track: input unit for mixer. basic component of zs4 project tree">tracks</acronym></a> (*limited only by available memory)<hr />Unlimited number of video/audio effects for every <a class="glossary-term" href="glossary#term38"><acronym title="track: input unit for mixer. basic component of zs4 project tree">track</acronym></a>.<hr />Produce video with a resolution of 8x8 or 16000x16000 (~200 Megapixels / frame) and many sizes in between (custom) <hr />Full automation control for all track and effect variables using keyframes (cropping, <a href="tutorial-zoom-pan" target="_self" title="Zoom and Pan Tutorial">zooming, panning</a>, volume, rotation, opacity, key-color etc...)<hr />Full cross integration of audio and video. (noise gates triggering video effects. video brightness controlling volume etc.) Here is an example <a href="video-singing-flowers" target="_self">video</a>.<br /> <hr /> Looping of both audio and video signals simultaneously, with adjustable cross-fade on loop boundaries. (see <a href="tutorial-musical-loop" target="_self">musical loop </a><a target="_self" href="tutorial-musical-loop">tutorial</a>)<br /><hr />Manipulate the flow of time, forward, backward, speed up and slow down smoothly. (see <a target="_self" href="tutorial-speed-change">speed change tutorial</a>)<br /> <hr />Grouping of video/audio tracks into sub-groups (submixers) which can then be manipulated (faded/rotated/effected etc) as if they were a single track. (see <a target="_self" href="tutorial-submixer-subarrangement">submixer tutorial</a>)<br /> </div> </div></div> Features Tue, 02 Aug 2005 01:14:46 -0700 Audio Features http://www.zs4.net/features-audio <div class="flexinode-body flexinode-3"><div class="flexinode-textarea-9"><div class="form-item"> <label>Feature List:</label><br /> Up to 16 audio channels per <a class="glossary-term" href="glossary#term38"><acronym title="track: input unit for mixer. basic component of zs4 project tree">track</acronym></a>.<hr />Audio <a class="glossary-term" href="glossary-compositing"><acronym title="mixer: the combining (object) of more/multiple media tracks into few (usually one).">mixing</acronym></a> with unlimited amounts of sub-groups in unlimited subgroup levels (16x16x16... mixing limit) <hr />Integral audio dsp running 48 kHz (16channels x 32bit) with 64bit normalization safety <hr />Sox audio processing on all platforms. zs4 will implement a sox front end which seamlessly integrates with native features (in progress)<hr />Musical time toolbars to allow for time related operations within the context of beats/bars/parts (see <a href="tutorial-musical-loop" target="_self">musical loop tutorial</a> for an example)<br /> </div> </div></div> Features Tue, 02 Aug 2005 00:48:31 -0700 Effects http://www.zs4.net/features-effects <div class="flexinode-body flexinode-3"><div class="flexinode-textarea-9"><div class="form-item"> <label>Feature List:</label><br /> Pixel/channel operations apply to r,g,b and a seperately, sometimes <a class="glossary-term" href="glossary#term48"><acronym title="luma: the brightness of a color, used in both hsl and yuv color model.">y</acronym></a> and u/v as well: <br />expand (max dynamic range), invert, copy to/from alpha, swap with alpha etc... <hr /><strong> Matrix operations:</strong> edge detect, blur, <a href="tutorial-dandelion" target="_self" title="Simple Chroma Key Tutorial">key smoother</a> <hr /><strong>Keys</strong>: <a class="glossary-term" href="glossary#term22"><acronym title="rgb: Red Green Blue color model">rgb</acronym></a> keying and <a title="Simple Chroma Key Tutorial" target="_self" href="tutorial-dandelion">chroma/yuv keying</a> with superior quality <hr /><strong> Pattern effects</strong> to seamlessly tile images in various formations include looping effects <hr /><strong> Distortion effects</strong>: seamless bulge and squish, change point location, magnify, flowerify and remove perspective<br /> <hr /><strong>Colour adjusters</strong>: <a href="tutorial-change-color-hue" target="_self" title="Change Color Hue Tutorial">adjust hue</a>, saturation and lightness, adjust rgba, adjust <a class="glossary-term" href="glossary#term23"><acronym title="YCrCb: television/video based color model. also referred to as YUV.">yuv</acronym></a> and tint<br /> <hr /><strong>Miscellaneous</strong>: rotate move scale, wipe, dither, quantize...etc.<hr /><strong>Effect Containers</strong>: <a title="Oval Outside Tutorial" target="_self" href="tutorial-oval-outside-effect-container">oval inside/outside</a>, rectangle inside/outside, keep alpha, keep non-alpha, mix to parent alpha, <a title="Saturated Berry Tutorial" target="_self" href="tutorial-the-saturated-berry">mix to parent non-alpha</a>... <hr /> Build-your-own effect using above modular effects, grouped in (effect) containers and sequenced as desired.. </div> </div></div> Features Tue, 02 Aug 2005 00:59:38 -0700 Supported Formats http://www.zs4.net/features-formats <div class="flexinode-body flexinode-3"><div class="flexinode-textarea-9"><div class="form-item"> <label>Feature List:</label><br /> Supported formats depend on Operating System and installed codecs. Below is a table outlining the currently supported formats by OS.<br /><br /> <table border="1"><tr class="flexinode_6_0"><td><strong>Input Formats</strong></td><td><strong>Windows</strong></td><td><strong>Linux</strong></td><td><strong>OSX</strong></td></tr><tr class="flexinode_6_1"><td><a class="glossary-term" href="glossary/term/21"><acronym title="fourcc: codec (compression) identifier">iyuv</acronym></a>/<a class="glossary-term" href="glossary/term/21"><acronym title="fourcc: codec (compression) identifier">i420</acronym></a>, <a class="glossary-term" href="glossary/term/21"><acronym title="fourcc: codec (compression) identifier">yv12</acronym></a> and <a class="glossary-term" href="glossary/term/21"><acronym title="fourcc: codec (compression) identifier">yuv9</acronym></a> avi, <a href="motion_jpeg_for_windows">mjpg</a> avi, <a href="glossary/term/35">mpng</a> avi, wav, jpg, png, bmp</td><td>x</td><td>x</td><td>x</td></tr><tr class="flexinode_6_0"><td>Other avi files (depending on installed codecs)</td><td>x</td><td><br /></td><td><br /></td></tr><tr class="flexinode_6_1"><td>aif, snd, ico, cur, gif</td><td>x</td><td><br /></td><td><br /></td></tr><tr class="flexinode_6_0"><td>pnm, pbm, pgm, ppm, xpm, xbm</td><td>x</td><td>x</td><td><br /></td></tr><tr class="flexinode_6_1"><td><strong>Output Formats</strong></td><td><br /></td><td><br /></td><td><br /></td></tr><tr class="flexinode_6_0"><td>i420/<a class="glossary-term" href="glossary/term/21"><acronym title="fourcc: codec (compression) identifier">iyuv</acronym></a>-avi, motion-jpg avi, <a class="glossary-term" href="glossary/term/35"><acronym title="Motion PNG: AVI with all frames being a PNG still image (key frame)">motion-png</acronym></a> avi, wav</td><td>x</td><td>x</td><td>x</td></tr> </table><br /> If you find that your files are incompatible, check out <a href="http://www.thugsatbay.com/tab/?q=tab-video-converter-encoder">t@b Media Converter</a>, a graphical front-end for mencoder and sox.<br /> <br /> Note: On Windows only DV type 2 avi files are supported.&nbsp; DV type 1's will need to be converted using <a href="http://www.thugsatbay.com/tab/?q=tab-video-converter-encoder">t@b Media Converter</a> or some other program.<br /> </div> </div></div> Features Mon, 20 Mar 2006 17:45:33 -0800